#is gonna end up looking so different
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sewerelk · 10 months ago
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let's hope I uploaded the right version this time
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lylahammar · 11 months ago
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Falin isn't comfortable in these kinds of clothes but I'm a big fat Falin kinnie so I had to draw her in some of my outfits anyways ✌️😗
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suntails · 2 years ago
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destiny
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emdotcom · 7 months ago
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Yeah, so while I was on my "I'm going to read into Vanny/Vanessa as much as possible" journey, I noticed an odd quirk in her animations in how she moves. At first, I thought it reminded me of a ballerina, 'cause she's kinda tip-toeing, & she has this way of keeping her head & chest in one place as she moves, but I looked again & realized --
That's not ballet! She's doing a tight-rope act. Like, look at this one:
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This is like standing up on the wooden boards before you do the actual tight-rope walking, & the ring leader is hyping you up as you do some fun movement for the crowds. &, then, these:
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These are all instances where she walks with one foot directly in front of the other. In that third, she's doing the "woaaah" wiggly-ass balance movements & everything, as if she's swaying up at the top of the tent, even though she's down on solid ground.
Idk, I feel like the way her feet are placed isn't accurate (pretty sure they should be pointed left & right, not both forwards...) doesn't make this 100% correct, but I like it. It also connects back with her first SB teaser, wherein she's up in the rafters.
#em.txt#security breach#fnaf sb#vanny#vannessa#okay but you can read more into this. tightrope acts are almost always associated with circus performances#& we know afton enjoyed himself a circus themeing -- made the whole circus baby peanut gallery & he was also a massive clown#see he's like molding her into one of his performers where he is the ring leader calling the shots#& she is the tightrope walker that the crowd watches with baited breath to see if she falls or makes it across#tightrope walking has also been associated with walking a line between two different worlds or extremes#so on one end she wants to obey afton & comply in killing & on the other she wants to hold onto her life as it was#& she's in the middle trying to not step too far to either side or else she's gonna fall & there is no safety net for her#there's also like. in ruin the vanni mask obscures reality. the vr world is completely different.#if vanny's mask has that tech in it then she's constantly stuck in vr. to her it may actually not look like#stable ground. it may look like she's miles up in the air about to fall. because that's what the glitch needs her to see#because if she saw that wherever she next planted her food foot was safe stable ground she might not be so anxious to keep on#moving down this path#wait hold on is this all an optical illusion & I'm seeing it wrong is it the angle#IT'S TOO LATE THE POST IS MADE HIT POST#did i just pull a matpat misread a minor detail & extrapolate unintended overly detailed info#that is inherently untrue bc the detail it's based on isn't there/is incorrect?#see this is why the game theory channel should have gone to me i can do this matpat bullhonkus no prob bob!
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cryptidclownz · 6 months ago
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HEY!!! i finally got out of my art block and ended up switching to a drawing tablet instead of my phone! i have one pretty big thing being worked on currently, but here's some lamb to hold you over for a few days ^^
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keekity · 8 months ago
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fashion designer & her freelance programmer gf
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kairennart · 11 months ago
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Post-XXVII
For @blacksails-rarepairs
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luck-of-the-drawings · 7 months ago
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POOR GABRIEL MONTEZ! YOU NEVER SAW THIS COMING DID YOU? ALL YOU WANTED WAS POWER. SECURITY. SAFETY. & THATS EXACTLY WHAT YOU GOT! JUST IN EXCHANGE FOR YOUR BODY. LETS JUST HOPE NO ONE FUCKS THIS UP. LETS JUST HOPE YOU WONT HAVE TO CLEAN UP THE MESS.
#jrwi fanart#jrwi show#cw gore#jrwi suckening spoilers#jrwi suckening#jrwi gabriel#jrwi gabriel montez#LOOK FAMILIAR?hahahahahDONT WORRY#IM REUPLOADING THIS HERE BC i fixed up the drawing a lil. and also i wanted to add main tags#U WONT SEE ANY DIFFERENCES BETWEEN THISSUN N THE POST ON MY SIDEBLOG.i changed the image there too.HA!!!!!!!#ANYWAY.i rambled plenty about pain and gabe on my sideblog.SO LETS TALK ABT THE ART SHALL WE.ihad i very hard time getting the colors down#would u believe i nearly left this uncolored??FUCKED UP!! it was only a sketchhow did it end up like this. it was only a sketch...#BUT IM RLY GLAD I WENT W COLORING IT.this time i actually used the airbrush n pencil tools BUT i also have a handy dandy brush i made#its just the mspaint air brush tool. fucking LOVE THAT THING. but now its in fire alpaca and it can be slightly transparent.IT LOOKS SOGOOD#perfect for splatters and grime.i love you mspaint i love youuu.im also so happy w the blood here.i think i reached a shift last year#back when i made that genloss fanart something abt the way i draw blood finally CLICKED and im like OH. the inside must always be darker.#like i KNEW that already but it was like my hand itself finally had it click.i wonder what i will learn next?I LIKE THE ORGANS HERE TOO#not as veiny or thready as i usually draw em. but i think thats fine. not as WET as id like em to be but thats also fine.#i got the point across. the point ofc being WOW THIS IS GRUESOME AND PAINFUL AND TERRIBLE#I LOVE HIS EXPRESSION.i love pain and thinking abt pain. you lose yourself to it after enough time passes of just being in an ocean o agony#at one point its just too tiresome to scream or writhe. theres a point when the body accepts it.sometimes.atleast.#OHHH GABRIEL AS A CHARACTER DELIGHTS ME SO MUCH.he is a dog to me.a thing to serve others.I WISH I KNEW MORE#WHAT ELSE DID YOU WANT BOY?? SURE POWER AND SECURITY AND SAFETY ARE NICE.BUT DID YOU HAVE DREAMS? WANTS? PASSIONS?#WHAT WAS THE STORY BEHIND THAT TIGER TATTOO ON YOUR ARM?WHAT DO THE DOGTAGS SAY BOY?I WISH I COULD HAVE TEA W U#OHHH TO SIT DOWN WITH A CHARACTER AND JUST SPEAK TO THEM. AND YET. AND YET IN THE END ITS ALL TRAGEDY AND COMEDY#TRAGEDY AND COMEDY THAT IS SO SO PAINFULLY UNBALANCED. SIGH.#WHATEVER CMERE BOY YOURE BECOMING AN OC OF MINE NOW UR GONNA BE IN SPACE AND UR NAME IS GONNA BE VINEGAR#UR STILL GONNA BE SHIP OF THESEUSED THOUGH. OOOHHH GABRIEEELLL GABRIEL MONTEEEZZZ#HOW MANY PEOPLE WERE BUILT INTO YOU.HOW MANY DID YOU LOVE AND CHERISH.HOW MANY TATTOOS DO U RECOGNIZE ON UR NEW ARMS#WHAT WAS IT LIKE? ON THE NIGHT U WERE SIRED?WERE YOU EXCITED? DID YOU SEE YOUR BOSS' FACE?WHAT WAS THIS PROMOTION LIKE?
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esprei · 10 months ago
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(wip) new emmet design...? 👀
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alongtidesoflight · 2 months ago
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so here's my honest thoughts on dragon age: the veilguard, after ~40 hours of playing. i finished the main quest after having finished all companion quests and major faction quests. just to clear up what content i saw, i played as an elven transmasc rook who is a member of the lords of fortune. he romanced lucanis (although after finishing the game i'm now leaning towards taash). i don't know what's happening in playthroughs that have a different race, gender identity, romance or faction going on.
full spoilers ahead, i mean it. don't read further if you want to avoid them. i don't want complaining about it in my asks.
oh and also, if you're worried because of a few negative reviews online i can comfort you by saying don't give a fuck about a certain big name youtuber who is very much tied to bethesda franchises giving this a negative review. i'll explain why.
i'm starting off with the things i liked
the game looks really pretty. i was worried it wouldn't feel like thedas anymore (with them trying to "focus on northern thedas only" i thought they'd make a clear cut in environmental design. they do and they don't. it's complicated. i'll elaborate on it when talking about the negative stuff). anyway it does. minrathous feels like kirkwall. treviso enchanted me like the winter palace did. the hossberg wetlands reminded me of the hinterlands and a couple other inquisition maps. arlathan looked like... arlathan. the crossroads were different, but familiar. overall i like the way it looks and feels. it's thedas, with a twist. it's a good one, and gives everything a solid but unique feel.
combat is top tier. if you're a hardcore dragon age player you WILL miss the tactical aspect of it for a bit, but i promise you, once you're used to the way the combat works, you will be lapping that shit up. and once you get to ability combos you'll mourn the control you used to have over your companions in battle a bit less
the MAIN quest and its story. i expected worse, way worse. and for a while the game even had me tricked (harr harr you'll get it in a second) it is Really That Much Worse. but holy shit was it good. i walked away satisfied ngl.
your choices have SOLID weight. there's consequences, good AND bad. i got minrathous blighted, ruled over by venatori, and the leader of the shadow dragons ultimately died because of my decisions. i made those at the beginning and throughout the game. he died at the end. DAVRIN died because i didn't expect what i was saying to have that much weight. i thought i was in the clear. he had hero status. well turns out, your choices can still get your companions killed even if you do everything right. i fucking love him. he shouldn't have made that sacrifice just because i told him to do everything it takes once.
the inquisitor, morrigan and dorian being there, surprisingly. there's also negatives to this though, see below.
speaking of companions dying and the inquisitor playing a bigger role: the final quest feels like me2's suicide mission. i was blown away by it and the fact that i got to see the results of all my efforts playing out in front of me.
bioware are NOT trying to redeem solas. they love him as a character yes, but i wasn't forced to see any good in him. he betrays you. he fucked my rook over twice. he fucked him over right back, for good this time (the veil wasn't torn down, i anchored it by binding him to it, he's doomed to uphold it). but solas really lives up to his name as the trickster elven god. rip to all the people who grew really attached to him over the years.
varric died. if you like him that's probably as hard reading it as it was watching it. varric died and the game lies about it until the very end. when the realisation hits, it hurts. but in the very best way.
the amount of care they put into gender expression and trans identities this time around. (i'll add onto this with negative points as well too).
rook feels very much ingrained in the world of thedas. he doesn't ask questions that expose the player to lore through dialogue as if he's stepped foot into thedas for the first time. those conversations feel very solid and good. i hope other faction players got as much joy out of this as i did.
and the things i didn't like and boy there's a lot unfortunately
the music. let's just get that out of the way holy shit. it doesn't feel like it belongs in this universe. it gets so incredibly sci-fi-y at times you'd think it's taken straight from mass effect andromeda. there's not a single song unique to veilguard that i really enjoyed. it broke my immersion, real bad. hearing a busker play the tavern songs from inquisition on a lute right after i killed some venatori with wobbly bass songs playing in the background is just odd. weird tonal shift. don't like it. it's made for people who like flashy light-weight cinema.
tevinter nights is required reading. the podcasts are required listening exercises. the game is so fast paced, especially at the start, that there's no time to introduce you to characters and how much weight their names carry in-game. i would not have known who half these people are if i hadn't skimmed over tevinter nights. i'd care even less about them than i already did. there is no time to get properly attached to them. people will act as if you're talking to a legend personified and you'll be thinking man goddamn which chapter of tevinter night were they in again and what did they do???
there's a weird mismatch with the animations. you'll have beautifully fluid ones, like emmrich casting spells. and then you'll have rook's face animating in the most unnatural manner that's sorta reminiscent of mass effect andromeda's "my face is tired" addison, when their emotions SHOULD be landing with the player rn instead.
i'm not vibing with the art style. sometimes it works. most of the time it doesn't. at points i felt like i was watching tangled.
that also brings me to some of the dialogue. same issue. i am watching frozen. i am watching tangled. someone on the writer's team really likes the adorkable trope. bellara is its victim.
for all the talk about identity, bioware sure doesn't like theirs. the grey warden armor got a redesign again and it just makes them look like a generic army. i hate it lol
in general, i don't like the armor design. the wardrobe/appearances system is fine, but it's just not helping if all the armors are just... kinda bland or downight bad looking? and don't get me started on the lords of fortune armor. that is orientalism personified.
the world states should have been carried over, full stop. i know they said they didn't because they want to separate what happens in the north from what happens in the south, which... i could have lived with that. but the inquisitor sends you letters that keep you up to date on... the south of thedas. you learn that there's a blight again, that people are standing strong but it's difficult, denerim's fallen, the rulers are taking care of it, orlais is fighting and they're successful for a while, etc etc. what's good bioware. i thought we don't care about the south this time around. why are you feeding me so much boring generic information. if you're not gonna show any of it and just write letters, then carrying the world state over should not have been an issue. i have a game dev background. those few lines of code would not have broken your budget or pushed your engine's limits. fuck right off.
this gripe of mine carries over to all the cameos. as a lord of fortune you have to deal with isabela a lot. it's fun. i missed her. you get to go drinking with her and taash and bellara! also my hawke romanced her. she's not mentioned once. they had the opportunity to put a sentence or two about her in there with not a lot of effort, trust me.
when varric dies, all she has is a single line about it. for gold, for fortune, for varric. she only says it if you interact with her on your way to the final push. that's not mandatory.
morrigan is there. kieran isn't. the old god soul that mythal and then solas absorbed? who cares at this point, the gods are dead now and solas is locked away for eternity. i suppose? why is morrigan there. she feels unneeded. i wish they'd just left her down south, at least that way i wouldn't have had to witness her god awful redesign.
dorian at least feels as if he belongs in this story. the shadow dragons are a crucial part to protecting minrathous. he's also weirdly underutilised. isabela and morrigan had more lines than him in my playthrough.
on the topic of romance: bro that was underwhelming. no, genuinely. you know when romance picked up a bit? after the point of no return. i heard maybe two lines of companion banter about it before that. maybe i missed something which i honestly doubt, but romance did not play much of a role in lucanis's storyline. i saved his grandmother as he wished me to (and if you read tevinter nights you know she was rather abusive and their relationship not the healthiest) and told him to focus on his family. a reunified family my rook wasn't even introduced to as a partner at the end of all that.
really, do not buy this game if you're only in it for the romances. others might be better, lucanis's basically gave me nothing. except for an outing (the second coffee date i had with him, it was getting repetitive) all of it played out once i committed to the final quest. the sex scene was a fade to black. annoyingly right after davrin died. if you're looking for well paced and good spice, pick up something else. the sweet talk and the final goodbye were nice though.
for all the good the ever-presence of gender identity does, it is brought up in such a disruptive manner too. it doesn't even play out naturally if you CHOOSE the lines that are meant to be said. hearing the words trans and non-binary in this setting doesn't feel right, and i'm saying this as a trans guy. i think it could have been handled more gracefully. the amount of times my rook went "i'm a MAN" as if he's about to start drumming on his chest and roaring any second now got super nerve-grating. "i'm so glad you're into me... the me who is trans. remember?" just. tell me one trans person who'd talk like that to a person they've grown close with and are trying to romance. this game doesn't handle sexuality well, so all this hey my body might not look like the way you're expecting it to look talk amounts to nothing anyway. i feel about this the way i feel about krem: this is partial exposition to trans experiences... packaged up for cis consumption. the ONLY exception to that is interacting with taash. holy shit was all of that heartwarming and bro did it feel good and natural to talk to them about theirs and rook's gender.
rivain and nevarra are new locations added by veilguard. they're also incredibly underwhelming, small and constricted maps. rivain is a coastline with a few ruins. the hall of valor is a partial ruin nestled into a cave on a beach, with a fighting pit. isabela is there in her skimpy outfit commentating your pit fights. that's it. i'm sorry if you were looking for a bustling pirate cove or whatever. you're not gonna get it. the nevarran crypts btw are a long ass dungeon crawl. that's it.
speaking of maps. i thought people were being dramatic when they said you're gonna be fighting the same enemies on them again and again. i thought they were figure of speeching it. they're not. you WILL fight the same amount of enemies. in the same spot. every time you reload the map. best to stay on a map and clear out the enemies and do as much questing on that map as you can before leaving, because you WILL have to do it all over again once you return.
the three choices i made for my inquisitor didn't matter lol she didn't have to face solas and therefore couldn't stop him at any cost as she had sworn (maybe because my rook tricked solas into binding himself to the veil, there was also an option to fight him. would she have stepped in? who knows). blackwall wasn't mentioned. and either her using a small amount of her forces in the final fight was the reason the civilians of minrathous fared so well..... or it just didn't matter. ultimately i think she had very little impact on anything
#datv#datv spoilers#dragon age: the veilguard#oh wow i hit a limit typing this#anyway to tie this up a bit: the good and bad to the environmental design being that well-known architecture like minrathous and dwarven#ruins look fire and remind me a lot of the previous games#but newly added locations are very... generic... very bland#i was very excited for rivain. i thought we'd get to see ships. not a bunch of ruins and a fighting pit and that's it#and why did i say to ignore a certain guy's review? bro because he was complaining about taash being ace and that taking up their screentim#and them being too up in your face about their identity. he did all this while she/her'ing them constantly#but my man they're trans. nb. not ace.#y'all need to be careful about bad reviews. they're coming from people who are upset about gender identity being handled as a topic in this#game. meanwhile they have no clue what they're even talking about. i don't think matty knows the difference between ace and trans#and neither do the hundreds of people who are one star rating this game currently#i liked this game. it's not top tier. it's not something i'll sink hours and hours and hours of my life into#it has tonal issues and it's moving away from what made dragon age stand out for me#but i do think that it's a genuinely fun play and people who are very invested in dragon age will squeeze joy out of it wherever they can#i had a hard time warming up to the new characters (taash and lucanis being the exception because they have an older bioware air about them#but solas's and varric's story (and don't get me wrong that's what veilguard is about) is GOOD. that is how bioware used to be.#and i wish they'd given us that energy all over the game. that direness. that grit. serious and mature writing.#that consistency is lacking#and whether you're gonna enjoy this game or not is entirely dependant on what you came here for and how well the game delivers on it#i think their weakest points are ironically the thing they advertised the most: the new companions and their writing#you won't find nuanced and good enemies here (i already reblogged something about this. you can go scroll around a bit and catch up on that#really the only thing that had me super invested and emotional was the main quest.#so make of that what you will. ultimately i was more frustrated with the game than i got enjoyment out of it. i was close to just put it#aside for now... until i went to minrathous to end ghila'nain's and elgar'nan's ritual. that all blew me away. still on a high off of it.#anyway yeah that review got cut short by the character limit maybe i'll add more to it tomorrow but rn... i am heading to bed#thanks for coming to my ted talk. also i'm sorry. zevran REALLY isn't in this.#dragon age
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I'm not ready to shut up about Aveline and Carver--so, when you go see Aveline in Act 1, you can catch up with her a little bit and that's where this conversation can happen:
Aveline: "It's just one more change, though. The real end for me was Ostagar. What about you, Carver? You were there. Do you feel something similar?" Carver: No. Aveline: All right, then. Bit of a tit, your brother.
I wanted to see what she would say if Carver isn't in the party. Instead, she says this:
Aveline: Carver was there. I imagine he feels something similar. If he allows it.
......well, at least she didn't call him a tit?
#dragon age 2#da2#carver hawke#aveline vallen#she's slightly nicer to him when he's not there but she's still like 'maybe he feels something similar but probably pretends not to'#like i'm not gonna pretend that carver doesn't bottle any feelings--he doesn't openly talk about bethany a lot for a reason#but to suggest he pretends to be unfeeling about things like ostagar is incorrect like he CLEARLY feels a lot about it#because he associates the battle at ostagar with losing his home and sister to the darkspawn#after playing as a warrior hawke who is best friends with aveline i do have a little more insight into why she might think this about carve#when hawke is a warrior they were at ostagar. they share that traumatic experience with aveline and if they're friends#they discuss it in a way that i think aveline *wants* y'know? but with carver he doesn't respond the way she wants him to#so she gets frustrated since even if she tried to talk to hawke about it... hawke wasn't there. hawke doesnt KNOW what ostagar#was like but carver does... but it's like aveline is ready to assume the worst of carver a lot of the time?#like 'carver doesn't talk about it because he's a tit who pretends not to feel' is the vibe i get from this but aveline...#that's like calling you a tit because you don't want to openly discuss all your feelings about your dead husband#listen aveline and carver are so similar but they have such key differences like they both survived the horror of ostagar#and lost a loved one to darkspawn while fleeing lothering AND they both blame hawke for it to a degree#even though they both know that's not right and that it wasn't really hawke's fault#they're both stubborn warriors with daddy issues looking to find their place#and when it comes to flirting? well i don't think carver's as bad as aveline#but i played MotA i know all about 'you could tame its wild heart'#but the key differences come in how they the end the game y'know? especially if carver's on the friendship path as a warden#i still haven't made him a templar but something tells me he ends up more on the same road as aveline#vs when he's a grey warden and able to be away from kirkwall and find a place on his own#y'all i could write a whole essay on aveline and carver but i paused my game to write this so i should go back to that sksksk
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front-facing-pokemon · 10 months ago
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moomeecore · 2 months ago
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horrible, stupid country
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rockethorse · 9 months ago
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Mid-Century Burst | CC-Free
A tricky little shell challenge that you can get some use out of too! Tried to dig into some 70s inspo for the exterior on this one. This is 2 bed, 1 bath, fully-furnished and CC-free. Because of the limited size of the main shell, I added a detached garage with an apartment on top, which adds +1 studio bedroom and +1 bathroom.
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The TS4 shell challenge I used for this lot was called "BubbleShell3" on the gallery from the ID "bubblesisgaming". I'm also playing around with using random palette generators for room inspo, this time from ColorHunt. It's been fun and I recommend using it to get out of your comfort zone!
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Download Mid-Century Burst @ SFS
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makorragal-312 · 3 months ago
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The only way I can think about Eddie's storyline without having a panic attack is if I think of his whole storyline in parts instead of a whole collective arc.
As in:
Part 1 is the Shannon aspect.
Part 2 is the catholic guilt/religious trauma aspect.
Part 3 is the queer awakening itself.
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stardestroyer81 · 9 months ago
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💥IT'S HAPPY HOUR!!! 💥
I was convinced to draw Dynamite Anton from the upcoming release ANTONBLAST, and while initially it was a simple doodle, I thought it looked good enough to touch up a bit and post here! ⭐✨
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